(no subject)
Jun. 11th, 2018 11:37 pmAPPLICATION
Player Name: Allen
Plurk Handle:
radioactivearachnid
Player Status: Current Player
Other characters: Hiccup
Character Name: Anna-May "Annie" Parker/Spiderling
Fandom: Marvel
Character Journal:
arach_kid
OU, AU, or OC? Original universe, alternate universe, or original character?
If canon, canon point: A little after beating the Goblin Mecha.
PB: N/A
Setting Background: If apping an AU or OC from a made up world or a canon world deeply changed by AU events, please give us some background on the setting here. Leave blank for OU characters.
(Please keep this under 1000 words.)
History: Links are preferred, however if you're apping an OC or AU we do want a thorough history. In the case of an AU please note specific points the AU diverges from canon.
(Please keep this under 1000 words.)
Personality: What is the character's personality like? Please take care to talk about both their thoughts and motivations and their outward actions. For AUs, please note how their development diverges from canon.
(Please keep this under 1000 words.)
Canon Powers: If they have superpowers in canon please list a full list of them here just so we have them somewhere.
Freebie Powers: If your character has any powers listed as "freebie powers" list them and their limits here so the mods can decide if they count as freebies.
Power Selection: Please list whether you're choosing "Native Superpowers," a "Magic Weapon," "Magic," or "Roughing It" here. If choosing a magic weapon, list what type of weapon it will be. If choosing magic, list the mage archetype you're choosing.
Game Powers: This will be different depending on what power selection you're choosing.
If choosing native superpowers: List the powers and how they fit the power nerfing rules.
If choosing a magic weapon: List the weapon's special abilities. If it is a cursed weapon, also list its curse effect. (You don't need to list the standard abilities that come with these weapons, like granting the knowledge of how to wield them to the wielder).
If choosing magic: If the character is one of the mage types that start with 3 basic spells, list their 3 starting spells. Make sure to spell out the full extent of damage they cause and try to give a sense of scale. For instance, if requesting a fire ball spell, note that the fireball can cause damage to a single human-sized target, or if requesting a healing spell, note the severity of injuries you want it to heal. (If the character is an Archivist or Alchemist mage type, leave this blank, as they come with set abilities.)
Non-Powered Abilities: Please list any abilities independent of any meta-powers or magic here. Martial arts, wilderness survival, diplomacy skills, etc. If opting out of powers and choosing "Roughing It," please explain how these abilities would allow the character to keep up with powered individuals in the setting.
Setting/Suitability: How do you expect your character to respond to the setting? What do you hope to do with your character long-term? Does your character currently have skills that would allow them to adapt, survive, and do heroic things? If your character doesn't, do you think they'd have the capacity to learn? If they're not used to cooperating with others, what makes you think they'll be able to adapt to cooperating with the group?
SAMPLES
Prose Sample: 200 word minimum. You may use a test drive thread, use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must either use a Test Drive thread or write up a new prompt, but you may use samples at other games to supplement your samples. If you use a Test Drive thread, at least one post made by your character in the thread must meet the 200 word minimum.
For whatever reason, whether it's a strange nonhuman appearance, special powers or magic, having actual dental hygiene, or wearing a digital watch, the locals have declared your character a witch and want to burn them at the stake. Write your character reacting to the situation in whatever idiom is natural to them, whether it's with appealing to compassion, using logic, fighting their way out, terrifying them by playing death metal on their dying ipod, etc.
Network Sample: 200 word minimum. You may use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must write up a new prompt, but you may use samples at other games to supplement your samples. Since the test drives rarely use network format, you cannot use a test drive thread for the network sample, only the prose sample.
Your character's inner child has been separated from your character into its own individual entity by a powerful spirit, and your character can speak to them through the game's magic mirror network. The child has been commanded to listen in silence, and in an ultimate test of self-awareness, your character has been told they must talk to them and pass them wisdom and emotional honesty they've gained through life experience. Every time you character lies or is otherwise insincere about something from their adult life, they get zapped with a painful magical shock from the spirit.
Additional info: Any additional info you think it's important to include. You can use this space to ask the mods if certain weapons, gear, belongings, or animal companions can be brought into the game with the character.
Player Name: Allen
Plurk Handle:
Player Status: Current Player
Other characters: Hiccup
Character Name: Anna-May "Annie" Parker/Spiderling
Fandom: Marvel
Character Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OU, AU, or OC? Original universe, alternate universe, or original character?
If canon, canon point: A little after beating the Goblin Mecha.
PB: N/A
Setting Background: If apping an AU or OC from a made up world or a canon world deeply changed by AU events, please give us some background on the setting here. Leave blank for OU characters.
(Please keep this under 1000 words.)
History: Links are preferred, however if you're apping an OC or AU we do want a thorough history. In the case of an AU please note specific points the AU diverges from canon.
(Please keep this under 1000 words.)
Personality: What is the character's personality like? Please take care to talk about both their thoughts and motivations and their outward actions. For AUs, please note how their development diverges from canon.
(Please keep this under 1000 words.)
Canon Powers: If they have superpowers in canon please list a full list of them here just so we have them somewhere.
Freebie Powers: If your character has any powers listed as "freebie powers" list them and their limits here so the mods can decide if they count as freebies.
Power Selection: Please list whether you're choosing "Native Superpowers," a "Magic Weapon," "Magic," or "Roughing It" here. If choosing a magic weapon, list what type of weapon it will be. If choosing magic, list the mage archetype you're choosing.
Game Powers: This will be different depending on what power selection you're choosing.
If choosing native superpowers: List the powers and how they fit the power nerfing rules.
If choosing a magic weapon: List the weapon's special abilities. If it is a cursed weapon, also list its curse effect. (You don't need to list the standard abilities that come with these weapons, like granting the knowledge of how to wield them to the wielder).
If choosing magic: If the character is one of the mage types that start with 3 basic spells, list their 3 starting spells. Make sure to spell out the full extent of damage they cause and try to give a sense of scale. For instance, if requesting a fire ball spell, note that the fireball can cause damage to a single human-sized target, or if requesting a healing spell, note the severity of injuries you want it to heal. (If the character is an Archivist or Alchemist mage type, leave this blank, as they come with set abilities.)
Non-Powered Abilities: Please list any abilities independent of any meta-powers or magic here. Martial arts, wilderness survival, diplomacy skills, etc. If opting out of powers and choosing "Roughing It," please explain how these abilities would allow the character to keep up with powered individuals in the setting.
Setting/Suitability: How do you expect your character to respond to the setting? What do you hope to do with your character long-term? Does your character currently have skills that would allow them to adapt, survive, and do heroic things? If your character doesn't, do you think they'd have the capacity to learn? If they're not used to cooperating with others, what makes you think they'll be able to adapt to cooperating with the group?
SAMPLES
Prose Sample: 200 word minimum. You may use a test drive thread, use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must either use a Test Drive thread or write up a new prompt, but you may use samples at other games to supplement your samples. If you use a Test Drive thread, at least one post made by your character in the thread must meet the 200 word minimum.
For whatever reason, whether it's a strange nonhuman appearance, special powers or magic, having actual dental hygiene, or wearing a digital watch, the locals have declared your character a witch and want to burn them at the stake. Write your character reacting to the situation in whatever idiom is natural to them, whether it's with appealing to compassion, using logic, fighting their way out, terrifying them by playing death metal on their dying ipod, etc.
Network Sample: 200 word minimum. You may use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must write up a new prompt, but you may use samples at other games to supplement your samples. Since the test drives rarely use network format, you cannot use a test drive thread for the network sample, only the prose sample.
Your character's inner child has been separated from your character into its own individual entity by a powerful spirit, and your character can speak to them through the game's magic mirror network. The child has been commanded to listen in silence, and in an ultimate test of self-awareness, your character has been told they must talk to them and pass them wisdom and emotional honesty they've gained through life experience. Every time you character lies or is otherwise insincere about something from their adult life, they get zapped with a painful magical shock from the spirit.
Additional info: Any additional info you think it's important to include. You can use this space to ask the mods if certain weapons, gear, belongings, or animal companions can be brought into the game with the character.